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Technology Overview

The Process...

  • A 360° camera is worn on the body by a dancer in an ensemble performance, and/or a fixed position POV onstage with the dance performance. 

  • A recording of the dance performance is created with the 360° camera

  • A viewer in a booth watches the performance in VR headset. Because the recording captures a full spatial field, the viewer has continuous options about where to look, what to watch, what is an interesting pathway to "move" in the scene. 

  • Each viewer’s interaction with the dance recording is cast to a recording device that captures their POV “performance;” generating a unique “one-shot” edit, as if “embedded” within the dance performance. 

  • Each viewer therefore creates a new performance event, as if they are an additional dancer in the work, recording their POV.

  • This recording of their viewing becomes an actual performative artifact.

  • A large visual display shows a composite of all viewers' "performances", running in continuous loop. As each recording is added, the composite grows into a large mosaic archive of viewers encounters/performances, thus changing the emergent artwork with each contribution.

  • Gallery installation visitors can create a “live edit” of the Screendance, by clicking on thumbnails in real time, selecting camera angles they like, from any of the recordings. These edits could be displayed on another screen, looping the most recent edit until another person generates a new one.

  • Recordings of VR viewer/performers could become an additional performance artifact potentially captured and displayed in splitscreen with their POV video as a “deconstruction” display of the process.

Evolution

Our technology is evolving with the advance of virtual reality and 360-degree video technologies, and advances in software capabilities. If you'd like to know more, or would like to partner with us to develop our technologies. please contact us.

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